Somehow I missed this from my recent gaming post, so here's
a preview of the RPG, which comes out on 25 May for the PS3 and Xbox 360.
The game, as mentioned, is an RPG, and a free-roaming one at
that. The player is the Arisen, who has a destiny entangled with a rather
horrid dragon. In addition, the player has a trio of minions called Pawns who
help him or her out in battle. I can only assume that the Japanese word for the
lowest piece in chess is not a homophone for the Japanese word for gentlemen's
special interest literature.
Anyway, you have one main Pawn (which you create) who is
always present at your side and levels with you, and two standardised Pawns
that you can recruit or let go. So, at creation you'll make your character and
then make your own main Pawn. The Pawns are not directly controlled but basic
commands can be issued.
As well as finding Pawns throughout the world you can find
them through Rift stones (a cross between the jobs section in a newspaper and
the palantir of Lord of the Rings). Intriguingly, as well as using the preset
ones you can enjoy the Pawns of other players, assuming you and they have an
internet connection. You can lend your own main Pawn out this way and it'll
accrue knowledge about the world (locations of dungeons, enemy weaknesses etc)
and may even be given a little present by another player who appreciated your
effort in creating the Pawn.
It's probably the most innovative and interesting approach
to online technology (of which I'm not generally a fan when it comes to games)
since Demon's Souls.
I downloaded the demo (a first for me), which is
disappointingly brief. However, it does give a basic feel for combat and shows
off the character creator. Unlike Skyrim or Dragon Age there are few sliders,
but there are stacks of presets. As well as the ones you'd expect (hairstyles)
there are the nice-to-haves of scars and makeup as well as the delightful and
unexpected, including arms, legs, torso, muscularity and height.
Combat-wise, I'm unsure. There's no magic in either demo
mission, but you do play as a warrior archetype and then a rogue archetype
(sword and shield followed by daggers and bow). The Pawns are shown to be
pretty competent (maybe even a little too much so, but then the first missions
aren't going to be rock hard). Graphics are decent enough, although the limited
playtime and the fact that the first mission is in a very dark place makes it
hard to assess properly.
In the game proper characters will be able to pursue the
typical main classes of warrior, rogue and mage, but will also be able to forge
hybrid classes. It sounds a bit reminiscent of FFV's excellent job system
whereby if you level enough as, say, a mage you'll get a perk you can carry
over if you decide you want to try your hand at being a rogue. I think that the
main Pawn's job cannot be changed (not sure though), so balance would have to
be maintained by fiddling with your lesser Pawns.
The previews I've read elsewhere suggest that, broadly
speaking, the game's combat has been well-received. There is, however, some
suggestion that the world's a bit too generic and ye olde England.
In addition (and whilst I consider this a slight minus some
may rather like it) the comedy female (and male, I think) fantasy armour makes
an appearance. Not seen an actual chainmail bikini (do they wear aketon bikinis
underneath?) but there's rather a lot of that sort of thing.
The demo, unfortunately, didn't feature any shopping or
other interactions with NPCs so I'm not quite sure how that will go. My
exhaustive research (watching Youtube videos, if I'm honest) revealed that
there are over 400 voiced NPCs with 200 voice actors. Blimey. Plus, the NPCs
will have regional accents, which is a nice touch (like the Celtic elves in Dragon
Age 2).
I like free-roaming RPGs, and a generic backdrop wouldn't
really put me off. I'm not sure I'll buy it straight off, though (particularly
as I don't need another distraction from formatting Bane of Souls*).
Thaddeus
*For those wondering, I'm making a little bit of progress
each day. Not quite as fast as I'd like, but much better than hoping for a 3
hour window of peace and quiet to do it all at once.
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