I’ve heard rumours on
the interweb that Microsoft are thinking of having the next Xbox
Random Number return to something that was slammed on the XBone:
digital only media. As asserted by LoadingReadyRun’s Checkpoint,
which reports such matters with a delightful mixture of competence,
fairness, and humour and is well worth checking out, the world has
moved on quite a bit. It’s entirely possible this approach will get
little censure next time.
Got to say, I’m 100%
against a shift to all-digital media. It’s part of changing games
from being products to services, and in line with the madness of some
who want to abolish physical money and only have it electronically.
Why Abandoning
Physical Games is Bad for Gamers
I hang onto my old
consoles. Planning on dusting off the PS2 and returning to some old
favourites fairly soon, actually. With a physical copy, you can
install or remove the increasingly large game download as much as you
like, without worrying about it becoming defunct. You can give it to
a friend, swap it with someone, or sell it second hand [NB I may be
doing this with some books/games in the New Year so keep an eye out].
You cannot do this with a digital only copy.
But maybe that’s a
small price to pay for the convenience of digital gaming. Assuming
you don’t use your credit card only to have the details stolen, of
course. Then it’s a large price to pay.
Browsing the
Playstation store (I’ve got a PS4), it’s clear that the price of
games there is higher than buying actual physical copies, possibly
excepting pre-order periods and the first few weeks of a game’s
release. There’s no gradual, natural decline as initial hype fades
and shops want to get rid of their stock and reduce prices
accordingly. The digital shop has zero physical space requirements
and infinite stock. So the price stays high forever. Why would it
decline?
And if everything goes
digital, that will become industry-wide. Sure, you’ll be able to
pirate games, as now, but those of us who don’t want to become
criminals will be faced with the prospect of selling our kidneys to
fund our increasingly expensive habit or going without Battle Royale:
Money Gouger 3.
A related but different
note is the move to microtransactions. I thought Fallout 4 was ok. It
did make missteps. One of them was making settlement building so
frequent. I liked the system itself but I didn’t need dozens of
places. I also didn’t need basic items like a weapon rack hidden
behind a paywall. If I’ve spent £40 on a videogame I don’t
expect something basic like that to be ‘extra’ DLC.
Dead or Alive, the
frisky fighting franchise, makes rather a lot from DLC of fruity
outfits for characters, perhaps even more than from actual game
sales. Similarly, there’s a push for microtransactions with lots of
other videogames, whether that’s cosmetic silliness or pay-to-win
Satanism. Sometimes this comes from games that seem to have no
business having them at all (yes, Shadow of War, I’m looking at
you, you greedy little grease princess).
There are great aspects
to electronic cash and products. Delivery is faster than waiting for
post. You don’t need shelf-space for countless games. But there are
major downsides too. The price of games won’t ever fall. Spending
physical money and electronic money feels different. It’s easier to
get someone to spend numbers on a screen than it is to hand over
pound coins (even the dreadful new pound coins that look atrocious).
I’m not opposing digital versions of games, but I’m absolutely
opposing the wholesale abandonment of physical games. Digital means
you get convenience at a cost in money and control. If you’re happy
to make that choice, cool.
But if that’s your only option, it’s
not a choice at all, just a mandatory move to line the pockets of
companies at the expense of consumers.
In part 2, up in a few
days, I’ll take a wider look at money and the desire of some to
abolish physical currency in favour of a purely electronic system.
Thaddeus
Good article, but here's a pedantic point. CDs and DVDs are digital media as well as physical media, the continuance of which you are defending.
ReplyDeleteTrue, but your CD or DVD still works when a server goes down. And their physical presence enables a second hand market, and for first hand copies to decrease in price over time.
ReplyDeleteAnd thanks :)