Saturday, 30 April 2022

Revisiting The Wars of Alexander’s Successors, by Bob Bennett and Mike Roberts

I'd thought I'd reviewed these two books already, but it turns out not. 

It’s been a decade or so since I first read these two volumes, which covers the period immediately after Alexander’s death down to the end of the last direct Diadochi (Successors), Seleucus and Ptolemy. Details are reasonable down to the Battle of Ipsus in 301 BC but become altogether more scant after that.

It’s interesting re-reading history compared to other genres because you can get more out of it and either appreciate a book to a greater extent or realise more contentious matters or even potential flaws (as an aside, I’ve started a book about the early Seleucid/Seleukid Empire and in that the author asserts Demetrius cavalry at Ipsus would probably have been able to deal with elephants rather than being totally terrified, a common view and one held by the authors here).

Since reading these I’ve reading biographies of Antigonus Monopthalmus and Pyrrhus, as well as James Romm’s excellent Ghost on the Throne, all of which cover similar ground from differing angles.

Got to say I still really like Bennett and Roberts’ two volumes on the period, which do an excellent job of presenting the major strokes of the four decades or so after Alexander’s death in the first book, before focusing on some of the biggest battles and other aspects of warfare in the second. As such, there is some overlap and, personally, I would’ve preferred a single larger volume but both are still well worth reading.

I’d still recommend these to anyone, including people who don’t normally read history but are looking to get into it.  The Diadochi period is fascinating because there’s a cauldron of war but a surplus of excellent military commanders who grew up under Alexander. Not only that, there’s plenty of scheming and double crossing, and a number of intriguing leading ladies too. 

Thaddeus

Sunday, 3 April 2022

Review: Kingshold, by DP Woolliscroft

Those of you with freakishly good memories may recall I read the sample of this as part of my snapshot reviews a while back, and I’ve decided to make a little progress with those.

Kingshold occurs almost entirely within the city of the same name. Ironically enough, the king and queen have sadly died from a case of decapitation, and it’s time for an elected leader. That, essentially, is the plot, which is written in quite a charming and relaxing way.

The cast, I would say, is more ensemble than focusing on a specific individual, with POV characters including precocious maidservant Alana, Hoskin the looking-forward-to-retiring-but-can’t-yet chancellor who has to govern the city before the new lord protector is elected, Mareth the bard, Motega the mercenary, and Neenahwi[sp], his sister (and also a sorceress).

And there might be yet more skulduggery afoot from elsewhere as the potential leaders use tactics fair and foul to try and get ahead.

The book is pretty simple, and the world is interesting (beneath the city there’s another settlement of dwarves, with whom good relations are typically maintained). Although events are mostly straightforward there are sufficient twists to keep it from being predictable or tedious, a couple of which are particularly good.

I found it to be a good, relaxing read. (NB the next review might be slightly longer than usual as I’m doing a spot of beta-reading, but I may ramble about CK3 in the meantime).

 

Buying note: I got this as part of the bundle within Kingshold: The Wildfire Cycle: Volume 1, which is only £3 and (provided the sample tickles your fancy) offers great value for e-book readers.

Thaddeus

Wednesday, 9 March 2022

Crusader Kings 3: Reading Recommendations

It isn’t long now until the current-gen consoles get some more grand strategy in the form of Paradox’s Crusader Kings 3. As someone into history, and enjoying strategy games coming to consoles, this is right up my street.

The game can start in 867 AD or 1066 AD, and I know a little of British (and, to an extent, European/Near East/North African) history of that period. Fairly poor on the rest, and given the map includes all of Europe, the northern half of the African continent, and most of Asia there’s a lot of new stuff to explore.

If you’re into the backstory and want to learn more, here are some reading recommendations, with links to full reviews of each book indicated.

 

The Norman Conquest, by Marc Morris

This is a fantastic book, and probably my favourite by the historian (I own four of his works). Not only does this detail what goes on in 1066, one of the most important years in British history, it also explains what happened beforehand and for decades afterwards, providing plenty of context.

 

 

 

Byzantium: The Apogee (book 2 in a trilogy), by John Julius Norwich

This entire trilogy is a riveting tale of the Eastern Roman Empire, which was a yawning chasm of ignorance in my understanding of Europe before I read it. All of it is worth checking out, but both start years are covered by a single volume, The Apogee. This covers, unsurprisingly, the high point of the Eastern Roman (also known as the Byzantine) Empire and, of course, their allies and enemies over this period.

 

Viking: The Norse Warrior’s (Unofficial) Manual, by John Haywood

A slightly more lighthearted book this one, and part of a fun yet informative series. To dive into Norse culture and the raiding military antics of the time (covering both start dates), this is one of the shorter and easier reads on the list, but still does much to shine a light on the Vikings and their impact on wider Europe (most notably in Normandy and England, as well as setting up numerous cities in Ireland).

 

Alfred the Great: The Man Who Made England, by Justin Pollard

This biography covers one of England’s most important kings. While technically never ruler of all England, he and his brother halted the seemingly unstoppable Viking advance and drove it back, thereby increasing the power of Wessex. Alfred’s reign started a few years after the earlier start date in CK3, but it’s still a wonderful book and one that goes a long way to painting a picture of a very different England.

 

The Inheritance of Rome: A History of Europe from 400 to 1000, by Chris Wickham

This is easily the broadest book on the list, covering not only Europe but north Africa and parts of the East over a period of centuries. It’s one of the best histories I’ve read and does a great job bridging the gap between the Western Roman world and the medieval era. If you ever want to understand why Europe was the way it was when the earlier start date comes about, look no further.

 

The Anglo-Saxons: A History of the Beginnings of England, by Marc Morris

Another Marc Morris history, this one covers almost the exact same period as Wickham but looks at England and, thus, the Anglo-Saxons. If you want a more specific look at England, this is what you’re after (note it ends right before the Battle of Hastings).

 

Thaddeus

Thursday, 17 February 2022

Review: Final Fantasy VII (PS5)

NB this is a review of the base game only, I haven’t played the Intergrade additional content yet. There will be some minor spoilers in the story section, but only vague and items relating to the premise.

 


Story

So, a quarter of a century of so after the original game came out for the original Playstation we have the PS4/5 version. The story is not identical. For a start, it only covers the first portion of the original multi-disc game. In addition, some areas are more fleshed out, or slightly altered. The additions are fairly significant, in terms of both main story midway through, and optional side-quests.

For the most part, these work well. An especially good aspect is that there’s a not-at-all-subtle explanation for why things work out the way they do, and the ending of the story does give overt notice that things might be substantially different going forward.

Pacing is mostly good but there are times when it can be jarring. When one character is rushing to save a child, the game decides to throw a needless very mini-quest (30 seconds work) that is done at walking pace and pointlessly steals away the sense of urgency. However, for the most part the story is handled well.

 

Gameplay

This is the area where I changed my mind most from the demo on the PS4 to finishing the game. I really liked the materia system, and have no problem with either standard turn-based battles or the ATB approach of the original. Materia is kept in this game, and works well (as might be expected), but the ATB system has been substantially reworked. You now have two ATB slots which are slowly filled over time, and more rapidly when you attack. Most things (spells, abilities, and items) require a single slot although some abilities require both.

This actually worked very well and prevents the real time nature of basic attacks getting swallowed by spamming spells. In addition, the varying nature of the four playable characters does make a big difference, with Tifa super-fast and Barret able to deal plenty of damage (especially at range) but rather slower. Initially, I thought it was just button mashing, and while that can work with more basic fights, smart use of materia and understanding how the system works makes a big difference for tougher foes.

Beyond your usual fights there are also optional arena style locations/events (Shinra’s combat simulator, or Corneo’s colosseum, for example). The latter is especially worth visiting as some of the optional fights here can yield more powerful limit breaks.

And there’s a darts mini-game in Seventh Heaven, which I quite liked. Looking forward to when we visit the Golden Saucer.

 


 

Sound

I’ll be honest, I own several varieties of One Winged Angel so I was wondering how the score would stack up. It’s fantastic, building on the excellence of the original and generally adding more, including the boss theme (particularly when fighting the Airbuster) and One Winged Angel. The only thing I felt could have been better musically was the reactor theme.

There’s also voice-acting. Some of this is very good, particularly Barret (John Eric Bentley) who gets some great lines and delivers them very well, covering the range from heartfelt emotion to overblown comedy and the occasional dry remark. Cloud, being somewhat of a dick, was a difficult character to pull off, but he’s likeable enough to work as the protagonist without losing his capacity to be pretty laconic. The friendship between Cloud and Barret developing is handled very well, and that’s a combination of good writing and a strong voice performance.

 

Graphics

Comparing the game from the late 20th century (which, even at the time, had poor character models) to today’s effort is a bit like comparing the drawing you did as a five year old to the one you did in your thirties. Overall, the graphics are very impressive, particularly the grand set pieces and character models for the main characters. They tread the line between realism and larger-than-life very well.

There are a few weak spots. Minor characters can have, er, interesting faces, and here and there textures are distinctly muddy. On the whole, however, it’s good stuff.

One minor weak point is that there’s a photo mode (which can also be used in almost every cutscene, exempting only FMVs) but because the player only ever controls Cloud (excepting rare times when he’s absent) you can’t really focus on other characters. Also, there’s no posing, as per Dragon Quest XI S’ mode, or facial expressions, as per Ghost of Tsushima. However, there is an array of filters and some other settings to fiddle with.

 


 

Bugs and Other Issues

During my playthrough (about 35-36 hours) I encountered no crashes, hangs, freezes, or other problems. I’m sure there is a flaw somewhere, but I didn’t find it. Overall, very impressed with how smooth the sailing was.

 

Replayability

Haven’t started this yet, but completing the game unlocks the hard difficulty (which can be played on a chapter-by-chapter basis). In addition, at least one chapter (there are 18) has differing endings, it seems. Overall, choices are not that common and you’re mostly on rails. However, the hard mode will suit those who like a challenge. There are also multiple languages, and I might try a German playthrough at some point.

 


 

Conclusion

It’s a bit weird playing such an up to date take (with some amendments) of an old favourite, but I think the Final Fantasy VII Remake is a very enjoyable game. If you’re on the fence then check out the demo (if it’s still available), but I’ve got to say that during the course of my playthrough I liked it more and more, and am looking forward to the next part.

 

Thaddeus

 

PS Having some technical woe so apologies for the lack of proofreading and any ensuing errors.